Support plans are organized by item, with amount, deadline, slots, and included guidance shown up front.
HC BOOT SEQUENCE
HC BOOT SEQUENCE
HC BOOT SEQUENCE
CROWDFUNDING
Will you leave your name at the beginning of this world?

「Support records are reviewed and handled with care.」
Before you back the project, follow Aiya Desire on Steam first. A wishlist is the small record that keeps this world from slipping away at release.
CURRENT STATUS
Your support funds game completion, visual / audio / staging quality improvements, and operations after release. Even a small pledge helps move this world forward. Choose the form that fits you: a recorded name, planned Steam-key game access, ad placement slots, and more.
Support plans are organized by item, with amount, deadline, slots, and included guidance shown up front.
Card support opens a secure JPY Checkout. JPYC uses a wallet transfer; if you are not used to wallets, card support is the simpler option.
Credit titles, planned Steam-key game access, and ad placements are guided after the support record is confirmed.
MEET THE CAST
The charming yet slightly unsettling cast that appears in AIYA's world.






WORLD OF AIYA
In the near future, endless AI war and a bio-weapon virus spread infection panic. HC seemed to calm the world, but those who refused it began to break. With her father's note and a black chip in hand, AIYA heads for the giant radio tower, Sentinel.
Read the world
PROLOGUE
Fragments of the prologue, cut straight from the actual game. A small glimpse of the air of AIYA's world.
SUPPORT ITEMS
Plans are grouped so you can compare amount, deadline, slot count, and included guidance. Credit titles can also be selected in the support form.
AD SAMPLE
A reference clip for how in-game ads can appear. Final presentation may change or be adjusted depending on the submitted material.
CREDIT SAMPLE
A reference clip for how supporter credit titles can appear in the ending sequence. The display name and selected title are shown.
DONATION
Support completion and quality improvements without a reward
CREDIT
List your name and a selected title in the end credits
Available credit titlesChoose from the titles below.
Submit your name and a custom title candidate for end-credit listing
Custom title requests can be entered in the support form. Whether it can be listed and the final wording are confirmed after a content check.
After payment, we check publication details and wording. If anything needs adjustment, we will contact you by email or another suitable channel.
DIGITAL
Receive planned Steam-key full-game guidance after official release and list your name with a selected title in the ending roll
Available credit titlesChoose from the titles below.
Full-game support plans ended on June 30, 2026. Other support items remain available.
Receive planned Steam-key full-game guidance after official release and list your name with a premium title treatment in the ending roll
Full-game support plans ended on June 30, 2026. Other support items remain available.
SPECIAL
Decide the name of the SAN recovery item that appears in the game

Reference image for the SAN recovery item. A new illustration is planned to be drawn to match the chosen name. Final naming, wording, and in-game presentation are confirmed after content check.
After payment, we check publication details and wording. If anything needs adjustment, we will contact you by email or another suitable channel.
AD
| PLAN | AMOUNT | DEADLINE | SLOTS | SUPPORTERS | IMAGE | SWAP | WEIGHT | |
|---|---|---|---|---|---|---|---|---|
| In-game ad: service periodCompanies and individuals welcome. Request ad display while the game is publicly offered | JPY 300,000 | Until slots fill | 5 slots | Checking | 1920×1080 | ×3 | ●●● | Support this item |
| In-game ad: one year from releaseCompanies and individuals welcome. Ad display during the first year after game release | JPY 100,000 | Until placement deadline | 10 slots | Checking | 1920×1080 | — | ●● | Support this item |
| In-game ad: one monthCompanies and individuals welcome. Request ad placement for the first month after game release | JPY 30,000 | First month after release only | Unlimited | Checking | 1920×1080 | — | ● | Support this item |
| Ending roll adFor commemorative listing. Submit an ad placement for the ending roll | JPY 10,000 | Before ending materials lock | Unlimited | Checking | 320×100 | — | — | Support this item |
IMAGE = size (px) · SWAP = material replacement · WEIGHT = display weight
SUPPORT METHODS
Purchase-type plans open Stripe Checkout for JPY card payment. JPYC is a wallet-based support method; card support is recommended if you are not used to wallets. Your card issuer may convert from JPY and apply exchange or cross-border fees.
JPYC
Send JPYC from your wallet and register the transaction number shown after sending as a support record.
If the required network is not in your wallet yet, the submit button will offer to add it automatically.
PLAN
This is the current plan for how support is used and how the project moves toward the Q3 2026 official release.
USE OF FUNDS
Implementation and tuning for exploration, rhythm input, horror staging, branching, UI, and debugging toward the Q3 2026 official release.
AIYA expressions and motion, backgrounds, staging assets, music, sound effects, trailers, and store materials.
Credit-title checks, planned Steam-key full-game guidance, ad-placement coordination, naming-rights follow-up, communication, and record management.
Steam preparation, announcements, support desk work, payment records, legal checks, and accounting operations for stable post-release support.
ROADMAP
Full development began and the support page launched, with developer information, funding use, risks, refund policy, legal notices, and contact routes gathered for supporters.
A demo with exploration, horror staging, rhythm input, and AIYA's feel is being prepared with a June release target. Release guidance will be posted through NEWS.
Move through quality checks, store preparation, planned Steam-key guidance, and credit integration toward the PC / Steam official release.
Provide fixes, additional guidance, ad-placement operations, and naming-rights follow-up as each item becomes ready.
RISK / POLICY
Possible changes in an in-development project, plus communication, refund, and delivery policies.
The game, demo, music, and credit integration may shift because of quality review, platform review, or external asset production. Major changes will be explained through NEWS.
Game content, reward specs, delivery methods, and ad-placement formats may change due to platform rules, law, world-fit, or implementation constraints.
Card support is checked through Checkout completion. JPYC support is checked after you register the transaction number shown by your wallet transfer.
Ad materials and proposed names are accepted from both companies and individuals. They may need adjustment or rejection only when there are serious legal, rights, public-order, or similar issues.
If a meaningful delay occurs, we will share the reason, affected scope, and next update timing through NEWS or supporter communication. Alternative reward handling will be discussed when needed.
Supporter-requested refunds are generally not available. Duplicate payments, mistaken payments, inability to provide a reward, or ad / naming-rights material that cannot be listed after the content check will be handled case by case under each payment method's conditions.
Planned Steam-key game access, credit titles, ad placements, and naming-rights follow-up are guided as each item and required information becomes ready.
For support details, rewards, refunds, submitted materials, or business matters, contact us through the CONTACT page or contact@vnlworks.com. Include support reference, payment email, or transaction hash when relevant.
GUIDE
Credit titles, planned Steam-key game access, and ad placement slots are guided after we review the support record and required information. Ads and naming-rights plans are checked only for serious content issues.
Each plan has its own deadline or display period. Full-game plans are open until June 30, 2026, while some limited plans close when slots are filled.
Plans with limited availability, such as ad placement slots and naming-rights slots, update their remaining slots as support is confirmed.
The full game, credits, and ad placements are prepared after we review the support record and any required information.
DEVELOPER
Developer profile, previous work, current development status, and public update paths are collected before the support items.
Aiya Desire is developed and operated by VNL Works, a technology and design studio working across Web3, business tools, UI/UX, planning, validation, and implementation.
Public work includes demo and tool projects such as GENOME UI, Nyano Hub, Nyano Peace, JPYC Hub, Tx Debugger, Batch Send, Component Catalog, and AI Crawl Observatory.
The official site, news, contact, card support, and JPYC support foundations are implemented. The current goal is to release the demo during June 2026 while refining AIYA's presentation, visuals, rhythm feel, and support operations.
The demo is being prepared with a June 2026 release target. Download guidance will be linked from this page and NEWS when ready.
LEGAL / GUIDES
Specified Commercial Transaction Act notice, privacy policy, streaming / gameplay guidelines, and fan content guidelines are linked here.
Seller, contact, payment methods, delivery timing, and refund conditions are collected here. Items that are not finalized before public launch will be updated when confirmed.
Review how contact, support, newsletter, payment reference, and wallet-address information is handled.
Guidance for demo and full-game streaming, videos, clips, thumbnails, spoiler range, and monetization.
Guidance for fan art, AI-generated art, doujin activity, cosplay, theories, and fan goods.
FAQ
Support methods, public names, refunds, and reward guidance are collected here.
There is no single shared end date. Full-game plans are open until June 30, 2026; other plans may close at credit lock, when slots fill, or by their 2026 display window.
There is no single public target amount. Support mainly funds game completion and quality improvements, including visuals, audio, and staging.
JPYC is a wallet-based support method. After sending, register the transaction number shown by your wallet. The support record is updated after the transfer is confirmed. If you are not used to wallets, card support is recommended.
Companies and individuals are both welcome. Materials or names may need adjustment or rejection only when there are serious legal, rights, public-order, or similar issues. Consultation is available for high-tier slots.